![]() ![]() ![]() As Tropico 5 moves through its four distinct ages - Colonial, World Wars, Cold War, and Modern - I'll be able to recruit several scheming relatives to that dynasty, and depending on how I pick them (singing, arm-wrestling, or swimming competitions), each has distinct skills that can be leveled up by assigning them to specific tasks. And, more importantly, so will the dream of founding a dynasty of nepotistic rulers that will stand the test of time. If I can stay in power for long enough, however, the dream of an independent Tropico will be within reach. The king seems to like me, because he keeps extending my term, but the king also wants me to ship him all my most profitable crops so he can build an underwater palace. The royalists hate me too, because apparently that's what royalists do. I seem to be doing a spectacularly bad job of it: the revolutionaries hate me because I'm not alienating the royalists fast enough. I'm in the Colonial era, which means everything is a careful balancing act between pushing toward independence and appeasing the ridiculous whims of "The Crown" in order to stay in office long enough to declare independence. It’s a great way to feel some pressure while still being guided on how to improve your island paradise.Only a few minutes into Tropico 5, my little island republic seems doomed before it even gets off the ground. While negotiating you’ll have to complete a side mission to appease the protestors however, these are all directly related to the issues at hand. When your citizens decide to get uppity, you’ll have the option to send the army after them, buy them off, or negotiate with them. The only missions that truly seem to be reactionary are when you’re dealing with protestors. A good chunk of them felt scripted, and on numerous occasions I ended up taking on missions that required me to have a certain amount of a particular building and instantly rewarded me when it was realized that I’d built them years before. The missions still aren’t perfect, however. At one point, I financed the communist revolution to the tune of $10,000 in hopes of earning some favor with them before an election, and before I knew it I was forced to build more housing to handle the influx of new citizens. These missions usually revolve around the idea of constructing a specific building to appease a political faction, but a good deal of them play out as mini storylines offering sizeable rewards for pushing through. ![]() ![]() Just like in previous iterations of the series, you’ll be given all sorts of optional objectives to complete. Completing tasks will prolong your stay in power by decree of the King while you secretly build up support for your inevitable revolution. Starting in the colonial era, you’ll be a mere governor of a colonial island owned by the Crown. Whereas the previous two iterations of the series took place during the Cold War, Tropico 5 instead introduces a campaign mode that ushers you through multiple eras, each with their own trials and tribulations. Tropico 5 is the latest in the line of island dictator simulators, thrusting you into the role of leading your small island community towards greatness. I am your Presidente and I just wanted to be the first to say, “Welcome to Tropico 5.” I will continue to act in your best interests, even if you aren’t smart enough to know what they are. All of those civil liberties I borrowed from you? Well, consider them a gift from you to me as a thank you for that brand new hang gliding club that will attract all those new tourists. Let’s not squabble over the fact that I assassinated my own son in order to fake a war with the Axis powers to win back some of the Americans’ favor, either he knew what he was getting into when he was born into my dynasty. ![]()
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